Player interaction with the environment is said to be smoother with a number of features that will be improved, including vaulting over and taking cover as well as weapon acquisition and equipment selection and use. The increased enemy count will also be bolstered with new AI that will make them “smarter, more believable”. The larger maps will also contain markedly more enemies (no specific numbers have been giving regarding the new on-screen enemy count). The player can sabotage pieces of equipment in the game world to create additional ambient sounds to help mask the sound of their shots.
When questioned about what changes we can expect to see between the previous two games and Sniper Elite III, developers have said that when to compared to the previous games the levels will be up to three times larger that will allow for longer missions with more objectives and more choices in how you execute your orders by making use of your environment. Despite development information being somewhat limited, some details have come to the fore thanks to a community Q&A that was hosted by Rebellion.